Dev Log

Dev Log #013 — Thinking Beyond Launch

staffSep 30, 2025

One of the most important lessons in game development is to think beyond launch day.

Firetorn is being designed as a long-term project rather than a one-time release.

Future expansions, new cities, additional vehicles, businesses, organizations, and entirely new gameplay systems are already being considered.

Not everything will be available at launch, but planning for growth now helps prevent major limitations later.

The vision continues to evolve every week, and that is part of what makes this project exciting.